[Passive] Takes physical attack instead of nearby ally.
[Active] Guard Range increases to 2 blocks, DEF increases by 20%. When attacked with a melee attack, always triggers [Barb] Fixed Damage after battle. Lasts 2 turns.
[Fusion Power] Active skill. ATK & DEF increase significantly for all allies with Legion of Glory within range, damage increases by 20% when being attacked. Lasts 4 turns. (Cannot be stacked with other Fusion Powers).
Burning Sun Cooldown: 1
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Grants [Divine Guard]: Replaces ATK with (MDEF +DEF) of 1x. Lasts 2 turns. After battle, restores HP (50% of damage dealt).